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29793cccbe
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refactoring and scaffolding
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2024-07-31 12:00:07 +01:00 |
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94611eceee
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a little refactoring
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2024-07-31 10:03:30 +01:00 |
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6edb4f2556
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remove hardcoded buttonVec, so later I can upload new vector data programmatically
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2024-07-31 08:44:14 +01:00 |
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5525725ef3
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add buttonDrawObject and calls to successfully draw button
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2024-07-31 08:41:19 +01:00 |
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b1b929e055
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add function which generates a drawable vector given a mouse position
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2024-07-30 19:30:59 +01:00 |
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b8ab605c90
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code function that indicates which area, if any, was clicked
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2024-07-30 19:04:36 +01:00 |
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e97768b18a
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add callbacks for mouse movement and mouse clicking
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2024-07-30 17:10:48 +01:00 |
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75b82fd888
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a bit of refactoring (move 'graphLines' constant vector to imperative-shell/constants.sml), and get graphLines background drawn to the screen
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2024-07-30 11:17:19 +01:00 |
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d726823249
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add function to assist in getting vertex/fragment buffers and shaders, to help with drawing
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2024-07-30 10:48:46 +01:00 |
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6d5ce4cbf6
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remove unused constant values from constants.sml
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2024-07-29 22:54:40 +01:00 |
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438f6458a0
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create constant vector that looks like graph paper (grid for clicking points later)
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2024-07-29 22:45:10 +01:00 |
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228902297d
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replace with bland readme
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2024-07-28 14:23:54 +01:00 |
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8b09209d0f
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first commit
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2024-07-28 14:22:47 +01:00 |
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319ba58b3e
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init
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2024-07-28 14:22:17 +01:00 |
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