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7ac676e621
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add textLineWidth value to text-constants.sml, which we can use to calculate functionality of centering on screen
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2025-08-31 01:00:31 +01:00 |
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83e062eb60
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fix visual bug resulting from 'TextBuilder.buildTextStringSearch' function. When we have a search string 'abc' and a file 'abcabc', there are two matches and it should also look like there are two matches, but it did not look like there were two matches prior to this commit. This commit fixes that by advancing the search position before adding to the text accumulator.
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2025-08-31 00:05:48 +01:00 |
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659a1d2585
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change buildRange length from 777 to 1111
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2025-08-30 23:36:14 +01:00 |
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2b3f0405c6
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reimplement search-range functionality to scan range from the string from left to right
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2025-08-30 23:31:55 +01:00 |
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de46376e4e
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reimplement search list functionality (when building whole search list, not from range) to start from index 0, to get rid of edge cases resulting from reading the string backwards
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2025-08-30 23:05:11 +01:00 |
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148b72835b
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move buffer to start before creating searchMsg
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2025-08-30 18:21:47 +01:00 |
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7497dc7e7a
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add code for clojure-style persistent vectors
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2025-08-30 18:12:47 +01:00 |
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0647589f13
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handle edge case in searching: when we look for 'abba' in the text 'abbabba', it looks like we should have two matches, but to be consistent with other programs, we only have one match
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2025-08-30 17:16:02 +01:00 |
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a1b88b9d3b
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add fall sprite for dvd (to be used after a jump)
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2025-08-30 00:24:25 +01:00 |
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efe921df1f
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organise dvd attack files a bit, and also mirror them (creating horizontally-flipped versions)
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2025-08-28 15:29:05 +01:00 |
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0073509176
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minor edits to dvd attack projectiles (making sure that only 2 pixels are in the centre of the mini dvd at most)
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2025-08-28 15:09:49 +01:00 |
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4b39da3ace
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add individual attack projectile frames
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2025-08-28 15:04:21 +01:00 |
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cd0d8cfdcb
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create some attack-projectile frames
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2025-08-28 13:58:09 +01:00 |
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e016afd1d2
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add attack discs
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2025-08-28 13:10:50 +01:00 |
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f877806fb6
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add alternate pattern for attack background (only in dsc files though)
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2025-08-28 12:30:32 +01:00 |
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2157536179
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begin making attack files
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2025-08-28 11:38:19 +01:00 |
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ab1c86b3c8
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add attack pose
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2025-08-28 11:17:34 +01:00 |
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cfec1ccdf8
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finish walk cycle for dvd
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2025-08-28 10:16:46 +01:00 |
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832c1913d3
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add walk3 and walk4 frames
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2025-08-28 01:44:32 +01:00 |
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1a61f03a5f
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add walk1 frame for dvd
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2025-08-26 23:23:33 +01:00 |
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f306501a68
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remove code that became dead as a result of the previous refactoring (to make files loadable from terminal)
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2025-08-26 16:29:11 +01:00 |
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4a8ff38a66
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in generated export string, use structure name which is based on the name of the input file
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2025-08-26 16:21:52 +01:00 |
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2de690f325
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done with functionality relating to performing file operations on terminal
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2025-08-26 16:15:40 +01:00 |
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dcd3c3117e
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initialise app with a file path, for the functionality of loading different files from the terminal
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2025-08-26 15:56:52 +01:00 |
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a98ca50cf5
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remove browse mode and code that became dead as a result of its removal, because the new plan is to launch the program from the terminal (and terminal navigation is okay)
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2025-08-26 15:36:39 +01:00 |
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6c9149bfaa
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when converting file name from kebab case to pascal case, remove extension if there is any
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2025-08-26 15:21:59 +01:00 |
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060e3779f5
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add a function to convert from kebab case (expectation for file names) to pascal case (convention used for structures)
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2025-08-26 15:17:10 +01:00 |
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8e4f2f4820
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done with implementing conversion of each .dsc file in a directory, to an .sml export string (may need to adapt later)
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2025-08-26 14:53:19 +01:00 |
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2070b30c7d
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progress with converter, as we now visit each directory and file path recursively
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2025-08-26 14:35:35 +01:00 |
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2080118568
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progress with conversion functionality
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2025-08-26 14:27:39 +01:00 |
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868e066295
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progress parsing command line args
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2025-08-26 13:58:42 +01:00 |
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d3d7955727
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add install and uninstall options to Makefile
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2025-08-26 13:43:27 +01:00 |
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894cd50073
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restructure a bit to make the GLFW-initialisation code its own separate structure/file, and so we can use shell.sml for running program in different ways
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2025-08-26 13:00:18 +01:00 |
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8f3250c514
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done with jumping frames for dvd
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2025-08-26 11:41:53 +01:00 |
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cb253c8a01
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add jump4 frames to dvd
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2025-08-26 10:28:33 +01:00 |
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e2c551ba59
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move jump1/jump2 frames horizontally by 1 pixel, to align with jump3 frame
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2025-08-26 09:13:03 +01:00 |
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a143faaf21
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add jump3-left/right frames for dvd
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2025-08-26 09:07:57 +01:00 |
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54412a909c
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improve raster dvd jump frames
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2025-08-25 23:03:27 +01:00 |
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b96f2712f1
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add a couple of jump frames
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2025-08-25 16:24:11 +01:00 |
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127ab2fc70
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begin converting dvd from png to dsc (only have standing pose converted right now)
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2025-08-25 14:12:54 +01:00 |
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2be6e1c9b1
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add attack projectiles and background to dvd folder
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2025-08-25 13:34:05 +01:00 |
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7375182a23
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added attack-projectile pieces (need to assemble next)
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2025-08-25 12:51:47 +01:00 |
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4113934010
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add attack frame
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2025-08-25 12:07:16 +01:00 |
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e2a9542b08
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improve dvd's walk cycle by adding head bobbing
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2025-08-25 10:08:47 +01:00 |
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b89dddcb9b
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add raster dvd sprites (stand, walk, jump)
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2025-08-24 11:45:51 +01:00 |
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9051717213
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remove 'gl_samples' parameter (it was used from antialiasing, but we have a bitmap font, so we don't want antialiasing)
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2025-08-20 14:01:24 +01:00 |
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cd21f87732
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fix compile error in shell/shell.sml (had to pass an additional parameter: 'Time.now ()')
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2025-08-20 13:53:31 +01:00 |
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4d77aed6ef
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done refactoring tests
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2025-08-20 13:50:57 +01:00 |
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0dd7a69777
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propagate 'time' value throughout normal mode updating
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2025-08-20 13:12:07 +01:00 |
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f97a2944ae
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pass time parameter in normal-delete.sml
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2025-08-20 13:00:36 +01:00 |
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