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243 Commits 1 Branch 0 Tags
d3200745d0bec825d644eaed12ffb278f1c9a98c
Commit Graph

8 Commits

Author SHA1 Message Date
Humza Shahid
d3200745d0 allow player to have a different width/height that is not a perfect square, (now we have Constants.playerWidth and Constants.playerHeight, having deleted the previous size in Constants.playerSize) 2025-02-18 12:31:22 +00:00
Humza Shahid
66c60a490d begin adding shield slime enemy variant 2025-02-15 12:34:10 +00:00
Humza Shahid
219b37053b add functionality for falling enemies to turn into player projectiles when attacked 2025-02-15 02:02:48 +00:00
Humza Shahid
b8934e3add add function to generate quad tree from falling enemies 2025-02-15 01:52:19 +00:00
Humza Shahid
e758a5a13c refactor falling_enemy to be contained in FallingEnemyMap, instead of a plain vector 2025-02-15 01:42:29 +00:00
Humza Shahid
5412a71d30 add code to make enemy fall when attacked by projectile (assuming health is enough) 2025-02-14 18:18:46 +00:00
Humza Shahid
c75e7bc33b add attacked enemies who are defeated to player's list of defeated_enemies, allowing them to be shot as projectiles 2025-02-14 13:15:45 +00:00
Humza Shahid
b239dfa04d add functionality to have enemies tract to player's attack 2025-02-14 12:59:22 +00:00
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