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07d31119a7c5e0258ce15817ddb74c369cbe10a5
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Humza Shahid 07d31119a7 code functionality to filter out falling enemy from list if falling enemy is colliding with player
2025-02-08 11:05:58 +00:00
fcore
code functionality to filter out falling enemy from list if falling enemy is colliding with player
2025-02-08 11:05:58 +00:00
ffi
fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
2025-01-27 23:41:59 +00:00
shell
add code so that enemy gains a new projectile when attacking falling enemies, and also draw the falling enemies
2025-02-08 10:48:34 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
update state of falling enemies per loop
2025-02-08 09:49:32 +00:00
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