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1dc3116b7717c917c7190db2dbf15a5d2d1f21e7
sml-projects
/
ffi
History
Humza Shahid
9b7d7a1396
fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
2025-01-27 23:41:59 +00:00
..
export.h
fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
2025-01-27 23:41:59 +00:00
glad.c
add basic imperative shell
2024-12-10 19:48:07 +00:00
glad.h
add basic imperative shell
2024-12-10 19:48:07 +00:00
gles3-export.c
draw basic field over player when player is attacking
2024-12-28 04:06:27 +00:00
gles3-import.sml
add basic imperative shell
2024-12-10 19:48:07 +00:00
glfw-export.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-import.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
khrplatform.h
add basic imperative shell
2024-12-10 19:48:07 +00:00