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3202c67f4736dfed797d42f0c2c9c72172a04e1a
sml-projects/fcore/enemy/falling-enemies.sml
Humza Shahid 534852c8bf don't make 'falling' enemies come back down (fall), but lift them up instead, filtered when reaching beyond the top of the world. It's a little more fluid with current physics for enemies to be 'spirited away' rather than fall.
2025-02-09 13:14:38 +00:00

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