Files
sml-projects/functional-core/app-update.sml

112 lines
3.3 KiB
Standard ML

structure AppUpdate =
struct
open AppType
local
fun helpGetTrianglesVector (lst, acc) =
case lst of
{x1, y1, x2, y2, x3, y3} :: tl =>
let val vec = Vector.fromList [x1, y1, x2, y2, x3, y3]
in helpGetTrianglesVector (tl, vec :: acc)
end
| [] => acc
in
fun getTrianglesVector (app: app_type) =
let val lst = helpGetTrianglesVector (#triangles app, [])
in Vector.concat lst
end
end
local
val clickPoints =
#[ 25, 50, 75, 100
, 125, 150, 175, 200
, 225, 250, 275, 300
, 325, 350, 375, 400
, 425, 450, 475
]
fun getVerticalClickPos (idx, horizontalPos, mouseX, mouseY, r, g, b) =
if idx = Vector.length clickPoints then
#[]
else
let
val curVerticalPos = Vector.sub (clickPoints, idx)
in
if mouseY < curVerticalPos - 10 orelse mouseY > curVerticalPos + 10 then
getVerticalClickPos
(idx + 1, horizontalPos, mouseX, mouseY, r, g, b)
else
let
val left = Real32.fromInt (horizontalPos - 10) / 500.0
val right = Real32.fromInt (horizontalPos + 10) / 500.0
val bottom = Real32.fromInt (curVerticalPos - 10) / 500.0
val top = Real32.fromInt (curVerticalPos + 10) / 500.0
in
#[ left, bottom, r, g, b
, right, bottom, r, g, b
, left, top, r, g, b
, left, top, r, g, b
, right, bottom, r, g, b
, right, top, r, g, b
]
end
end
fun getHorizontalClickPos (idx, mouseX, mouseY, r, g, b) =
if idx = Vector.length clickPoints then
#[]
else
let
val curPos = Vector.sub (clickPoints, idx)
in
if mouseX < curPos - 10 orelse mouseX > curPos + 10 then
getHorizontalClickPos (idx + 1, mouseX, mouseY, r, g, b)
else
getVerticalClickPos (0, curPos, mouseX, mouseY, r, g, b)
end
in
(*
* This function returns a vector containing the position data of the
* clicked square.
* If a square wasn't found at the clicked position,
* an empty vector is returned.
*)
fun getClickPos (mouseX, mouseY, r, g, b) =
getHorizontalClickPos (0, mouseX, mouseY, r, g, b)
end
fun update (model, mouseX, mouseY, inputMsg) =
let
open DrawMessage
open InputMessage
in
case inputMsg of
MOUSE_MOVE {x = mouseX, y = mouseY} =>
let
val _ = print "mouse moved\n"
val drawMsg =
DRAW_BUTTON (getClickPos (mouseX, mouseY, 1.0, 0.0, 0.0))
in
(model, drawMsg, mouseX, mouseY)
end
| MOUSE_LEFT_RELEASE =>
let
val _ = print "mouse released\n"
val drawMsg =
DRAW_BUTTON (getClickPos (mouseX, mouseY, 1.0, 0.0, 0.0))
in
(model, drawMsg, mouseX, mouseY)
end
| MUSE_LEFT_CLICK =>
let
val _ = print "mouse clicked\n"
val buttonVec = getClickPos (mouseX, mouseY, 1.0, 0.0, 0.0)
val drawMsg = DRAW_BUTTON buttonVec
in
(model, drawMsg, mouseX, mouseY)
end
end
end