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cc01ee7ec9c5278a62a8ea8aea769ca2f40b69c5
sml-projects
/
fcore
/
level
/
player
History
Humza Shahid
cc01ee7ec9
remove player-walk-right-10 and player-walk-right-11 from walk cycle animation (looks better without those frames)
2025-02-23 07:30:44 +00:00
..
sprites
remove player-walk-right-10 and player-walk-right-11 from walk cycle animation (looks better without those frames)
2025-02-23 07:30:44 +00:00
player-attack.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-patch.sml
add 'animTimer' to player type, to help decide which frame to show for player
2025-02-22 14:00:33 +00:00
player-type.sml
add 'animTimer' to player type, to help decide which frame to show for player
2025-02-22 14:00:33 +00:00
player-vec.sml
remove player-walk-right-10 and player-walk-right-11 from walk cycle animation (looks better without those frames)
2025-02-23 07:30:44 +00:00
player.sml
add code for going through right-walk cycle in draw/vector code (for player)
2025-02-22 19:02:28 +00:00