remove player-walk-right-10 and player-walk-right-11 from walk cycle animation (looks better without those frames)

This commit is contained in:
2025-02-23 07:30:44 +00:00
parent 9286c26231
commit cc01ee7ec9
15 changed files with 0 additions and 871 deletions

View File

@@ -13,9 +13,6 @@ struct
, PlayerWalkRight7.lerp
, PlayerWalkRight8.lerp
, PlayerWalkRight9.lerp
, PlayerWalkRight10.lerp
, PlayerWalkRight11.lerp
, PlayerWalkRight10.lerp
, PlayerWalkRight8.lerp
, PlayerWalkRight7.lerp
, PlayerWalkRight6.lerp

View File

@@ -1,433 +0,0 @@
structure PlayerWalkRight10 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
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(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0
]
end
end

View File

@@ -1,433 +0,0 @@
structure PlayerWalkRight11 =
struct
fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight, r, g, b) : Real32.real vector =
let
val endY = windowHeight - startY
val startY = windowHeight - (startY + drawHeight)
val endX = startX + drawWidth
val windowHeight = windowHeight / 2.0
val windowWidth = windowWidth / 2.0
in
#[ (((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.875)) + (endX * 0.875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
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0.0,
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(((startY * (1.0 - 0.0499999821186)) + (endY * 0.0499999821186)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
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(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.8125)) + (endX * 0.8125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
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0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
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(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.100000023842)) + (endY * 0.100000023842)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.6875)) + (endX * 0.6875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.1875)) + (endX * 0.1875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.1875)) + (endX * 0.1875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.1875)) + (endX * 0.1875)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.200000017881)) + (endY * 0.200000017881)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.3125)) + (endX * 0.3125)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.150000035763)) + (endY * 0.150000035763)) / windowHeight) - 1.0,
0.0,
0.0,
0.0,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.950000047684)) + (endY * 0.950000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.25)) + (endY * 0.25)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.9375)) + (endX * 0.9375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0, r, g, b,
(((startX * (1.0 - 0.0625)) + (endX * 0.0625)) / windowWidth) - 1.0,
(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0, r, g, b,
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(((startX * (1.0 - 0.375)) + (endX * 0.375)) / windowWidth) - 1.0,
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0.0,
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0.0,
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(((startX * (1.0 - 0.5)) + (endX * 0.5)) / windowWidth) - 1.0,
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0.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
0.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.799999952316)) + (endY * 0.799999952316)) / windowHeight) - 1.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
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@@ -69,8 +69,6 @@ in
fcore/level/player/sprites/player-walk-right-7.sml
fcore/level/player/sprites/player-walk-right-8.sml
fcore/level/player/sprites/player-walk-right-9.sml
fcore/level/player/sprites/player-walk-right-10.sml
fcore/level/player/sprites/player-walk-right-11.sml
fcore/level/player/player-vec.sml
end