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d59b6eab82bdf9d61b8e4168d99abebf7dc39478
sml-projects/ffi
History
Humza Shahid 5f437ae76d draw basic field over player when player is attacking
2024-12-28 04:06:27 +00:00
..
export.h
progress in handling variable window width/height (mostly only in imperative shell though)
2024-12-16 00:58:59 +00:00
glad.c
add basic imperative shell
2024-12-10 19:48:07 +00:00
glad.h
add basic imperative shell
2024-12-10 19:48:07 +00:00
gles3-export.c
draw basic field over player when player is attacking
2024-12-28 04:06:27 +00:00
gles3-import.sml
add basic imperative shell
2024-12-10 19:48:07 +00:00
glfw-export.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-import.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
khrplatform.h
add basic imperative shell
2024-12-10 19:48:07 +00:00
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