Files
sml-projects/green.sml

56 lines
1.9 KiB
Standard ML

structure AAA =
struct
fun xToNdc (xOffset, xpos, scale, halfWidth) =
((xpos * scale + xOffset) - halfWidth) / halfWidth
fun endXToNdc (xOffset, startX, endX, scale, halfWidth) =
(((endX - startX) * scale + xOffset) - halfWidth) / halfWidth
fun yToNdc (yOffset, ypos, scale, halfHeight) =
~(((ypos * scale + yOffset) - halfHeight) / halfHeight)
fun endYToNdc (yOffset, startY, endY, scale, halfHeight) =
~((((endY - startY) * scale + yOffset) - halfHeight) / halfHeight)
fun lerp (xOffset, yOffset, scale, windowWidth, windowHeight) =
let
val windowWidth = Real32.fromInt windowWidth
val halfWidth = windowWidth / 2.0
val windowHeight = Real32.fromInt windowHeight
val halfHeight = windowHeight / 2.0
in
#[
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 2.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000,
endXToNdc (xOffset, xToNdc (xOffset, 1.000000000000000, scale, halfWidth), 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 2.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000,
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 1.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000,
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 1.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000,
endXToNdc (xOffset, xToNdc (xOffset, 1.000000000000000, scale, halfWidth), 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 2.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000,
endXToNdc (xOffset, xToNdc (xOffset, 1.000000000000000, scale, halfWidth), 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 1.000000000000000, scale, halfHeight),
0.000000000000000,
0.000000000000000,
0.000000000000000
]
end
end