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edb9b300c3bc74995b1d618ab3f74691758046c4
sml-projects/fcore/level/player
History
Humza Shahid 40fff7729f add 'newKeys' field (list of key codes pressed in frame) to frame input type, so we can change key bindings at runtime later
2025-02-21 11:57:29 +00:00
..
player-attack.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-patch.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-sprite.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-type.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player.sml
add 'newKeys' field (list of key codes pressed in frame) to frame input type, so we can change key bindings at runtime later
2025-02-21 11:57:29 +00:00
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