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f5071a953b30fa1ef79603ee1e6c8e38c099d9c4
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Humza Shahid f5071a953b make sure playedr only checks collisions with enemy in the case that player was previously attacked
2025-02-06 17:42:45 +00:00
fcore
make sure playedr only checks collisions with enemy in the case that player was previously attacked
2025-02-06 17:42:45 +00:00
ffi
fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
2025-01-27 23:41:59 +00:00
shell
a little bit of refactoring
2025-01-11 21:58:34 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
rip out player-enemy.sml and let player react to enemy collisions independently of enemy reaction to player
2025-02-06 17:37:48 +00:00
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