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f9fe009d59d6ad022ae781d24d869b1529db66ed
sml-projects/fcore/enemy
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Humza Shahid f9fe009d59 have patrol slime and follow slime also react to player's ChainEdge attack, and not only player's projectiles
2025-02-08 04:02:17 +00:00
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enemy-behaviour.sml
have patrol slime and follow slime also react to player's ChainEdge attack, and not only player's projectiles
2025-02-08 04:02:17 +00:00
enemy-patch.sml
reimplement enemy-filter loop (now enemy's reaction, and decision to possibly filter, is fully under enemy's control - physics, damage reaction, whether to filter or update enemy's state, etc.)
2025-02-08 01:05:39 +00:00
enemy-variants.sml
reimplement enemy-filter loop (now enemy's reaction, and decision to possibly filter, is fully under enemy's control - physics, damage reaction, whether to filter or update enemy's state, etc.)
2025-02-08 01:05:39 +00:00
enemy.sml
reimplement enemy-filter loop (now enemy's reaction, and decision to possibly filter, is fully under enemy's control - physics, damage reaction, whether to filter or update enemy's state, etc.)
2025-02-08 01:05:39 +00:00
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