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fec4d996d94b751767eadd965168b394d7405e96
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Humza Shahid fec4d996d9 fix bug. Bug was: if player jumps on platform while holding up, and walks off platform while still holding up, the player has the same 'y' coordinate, floating in the air when gravity should be applied. Fixed by applying gravity in the onJumpPressed function, when jumpPressed variable is true.
2024-12-19 08:10:34 +00:00
fcore
fix bug. Bug was: if player jumps on platform while holding up, and walks off platform while still holding up, the player has the same 'y' coordinate, floating in the air when gravity should be applied. Fixed by applying gravity in the onJumpPressed function, when jumpPressed variable is true.
2024-12-19 08:10:34 +00:00
ffi
progress in handling variable window width/height (mostly only in imperative shell though)
2024-12-16 00:58:59 +00:00
shell
begin coding enemy
2024-12-19 03:08:26 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
begin coding enemy
2024-12-19 03:08:26 +00:00
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