Files
sml-projects/dotscape/fcore/click-points.sml

89 lines
3.0 KiB
Standard ML
Raw Normal View History

structure ClickPoints =
struct
fun generate (windowWidth, windowHeight, canvasWidth, canvasHeight) =
let
val realWindowWidth = Real32.fromInt windowWidth
val realCanvasWidth = Real32.fromInt canvasWidth
val realWindowHeight = Real32.fromInt windowHeight
val realCanvasHeight = Real32.fromInt canvasHeight
val xPixelSize = realWindowWidth / realCanvasWidth
val yPixelSize = realWindowHeight / realCanvasHeight
val pixelSize = Real32.min (xPixelSize, yPixelSize)
val actualWidth = pixelSize * realCanvasWidth
val actualHeight = pixelSize * realCanvasHeight
val heightDifference = realWindowHeight - actualHeight
val yOffset = heightDifference / 2.0
val widthDifference = realWindowWidth - actualWidth
val xOffset = widthDifference / 2.0
val xClickPoints = Vector.tabulate (canvasWidth + 1, fn i =>
(Real32.fromInt i * pixelSize) + xOffset)
val yClickPoints = Vector.tabulate (canvasHeight + 1, fn i =>
(Real32.fromInt i * pixelSize) + yOffset)
in
(xClickPoints, yClickPoints)
end
2025-07-06 02:49:38 +01:00
2025-07-06 03:53:26 +01:00
fun getClickPos (clickPoints, mousePos, idx) =
let
val nextIdx = idx + 1
in
if nextIdx >= Vector.length clickPoints then
NONE
else
let
val curPos = Vector.sub (clickPoints, idx)
val nextPos = Vector.sub (clickPoints, nextIdx)
in
if mousePos >= curPos andalso mousePos <= nextPos then SOME idx
else getClickPos (clickPoints, mousePos, idx + 1)
end
end
2025-07-06 03:53:26 +01:00
fun getClickPositionFromMouse (app: AppType.app_type) =
case getClickPos (#xClickPoints app, #mouseX app, 0) of
SOME hIdx =>
(case getClickPos (#yClickPoints app, #mouseY app, 0) of
SOME vIdx => SOME (hIdx, vIdx)
| NONE => NONE)
| NONE => NONE
2025-07-06 02:49:38 +01:00
fun getDrawDot (xpos, ypos, windowWidth, windowHeight) =
let
(* calculate normalised device coordinates *)
val halfWidth = Real32.fromInt (windowWidth div 2)
val halfHeight = Real32.fromInt (windowHeight div 2)
val hpos = xpos - halfWidth
val vpos = ~(ypos - halfHeight)
(* coordinates to form small box around clicked area *)
val left = (hpos - 5.0) / halfWidth
val right = (hpos + 5.0) / halfWidth
val bottom = (vpos - 5.0) / halfHeight
val top = (vpos + 5.0) / halfHeight
in
Ndc.ltrbToVertex (left, top, right, bottom)
end
fun getDrawDotRgb (xpos, ypos, r, g, b, windowWidth, windowHeight) =
let
(* calculate normalised device coordinates *)
val halfWidth = Real32.fromInt (windowWidth div 2)
val halfHeight = Real32.fromInt (windowHeight div 2)
val hpos = xpos - halfWidth
val vpos = ~(ypos - halfHeight)
(* coordinates to form small box around clicked area *)
val left = (hpos - 5.0) / halfWidth
val right = (hpos + 5.0) / halfWidth
val bottom = (vpos - 5.0) / halfHeight
val top = (vpos + 5.0) / halfHeight
in
Ndc.ltrbToVertexRgb (left, top, right, bottom, r, g, b)
end
end