Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
26 Commits 1 Branch 0 Tags
07782c7d65a469550beae65925f5bd255015d6e8
Commit Graph

6 Commits

Author SHA1 Message Date
Humza Shahid
07782c7d65 add code to: (1) draw platform (shell.sml), (2) fix wall collision detection regression and platform collision detection bug (I was meant to pass one y parameter and one x parameter to the QuadTree for querying, but accidentally sent the y coordinate twice), (3) perform necessary state transitions that allow to drop from platform when pressing down on a platform, and (4) make sure player does not stick to platform if they jump to platform from below 2024-12-18 03:30:21 +00:00
Humza Shahid
20c4060124 progress in handling variable window width/height (mostly only in imperative shell though) 2024-12-16 00:58:59 +00:00
Humza Shahid
cc7f30f718 add GameType.game_type which stores player and wall types, add GameUpdate.update function which takes a game type and returns a new game type, and refactor player/wall files, and gl-draw file, in light of these changes 2024-12-15 09:10:19 +00:00
Humza Shahid
1901043535 add functionality to move player by using arrow keys 2024-12-14 07:59:43 +00:00
Humza Shahid
9144c97fba get player to react to wall quad tree 2024-12-13 22:48:34 +00:00
Humza Shahid
9d42e14b2f add basic imperative shell 2024-12-10 19:48:07 +00:00
Powered by Gitea Version: 1.25.5 Page: 17ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API