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3897a109fb
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fix last visual bug with graph lines: we were calling 'Vector.sub' on the wrong vector (mixed up xClickPoints and yClickPoints), but now we are calling 'Vector.sub' on the correct vector
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2025-07-11 01:56:59 +01:00 |
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f2b1fc9e95
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fix hard to find edge case in graph lines: integer division gave a visual bug, but real/float division (which preserves decimal) fixed that bug
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2025-07-11 01:45:47 +01:00 |
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d5fda8b488
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improve creation of click points, so that we can have a pixel be a perfect square, even if the canvas isn't
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2025-07-11 00:57:29 +01:00 |
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8e8947379a
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additional graph lines improvements
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2025-07-10 23:54:51 +01:00 |
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cda90e3f44
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progress with aligning graph lines
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2025-07-10 22:48:34 +01:00 |
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3fe3aa1d4d
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finished coding merging functionality
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2025-07-08 16:59:21 +01:00 |
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1ae67bb616
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address remaining vertical duplicate issue (I was returning 1 from getTopmostY's loop, when I was meant to be returning 0)
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2025-07-08 08:00:37 +01:00 |
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0b954f81a1
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progress with merging vertically
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2025-07-08 07:52:26 +01:00 |
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ee3764b253
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code additional merging functions, which merge vertically and horizontally as much as possible
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2025-07-08 03:18:57 +01:00 |
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12cfe7a04e
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rewrite merge functions which query grid instead of quad tree (only partially)
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2025-07-08 03:07:24 +01:00 |
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aca7acc232
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done writing merge function
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2025-07-08 00:42:46 +01:00 |
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9bf5e2e68b
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write all preparatory merging functions; only need to write top level merge function now.
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2025-07-08 00:25:52 +01:00 |
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0464dd1ce3
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implement functions to get leftmost and rightmost x coordinates with mergeable items
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2025-07-07 23:52:24 +01:00 |
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fb2bc76c10
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code search function to query quad tree
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2025-07-07 23:08:47 +01:00 |
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ab9e1e23d0
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make odd-number-division case more explicit when building quad tree
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2025-07-07 22:37:01 +01:00 |
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6b5c0d9ba1
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preparation for functorising quad tree
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2025-07-07 02:36:29 +01:00 |
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bd97aeceac
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clean up quad tree code, deleting unused functions and removing intermediate some data structures
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2025-07-07 02:18:15 +01:00 |
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9b2f3e90cb
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amend bug relating to being unable to select on quad tree, related to dividing odd numbers by 2 (because performing integer division on an odd number by 2 results in rounding, which we don't want)
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2025-07-07 01:48:15 +01:00 |
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dc2a52bcc8
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improve graph lines
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2025-07-06 17:50:46 +01:00 |
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bba293d406
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fix bug in not properly updating squares vector
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2025-07-06 15:52:10 +01:00 |
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270481a0ba
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done refactoring (next: need to do some bug fixing)
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2025-07-06 15:14:19 +01:00 |
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2e0549097e
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begin merging files which were previously in temp-squares directory into main
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2025-07-06 14:56:54 +01:00 |
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0bdf5064d8
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port arrow movement (involving functional core)
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2025-07-06 03:58:45 +01:00 |
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20c02814e4
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refactoring progress
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2025-07-06 03:53:26 +01:00 |
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a919e3d3d4
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add function to convert from absolute pixel value to NDC
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2025-07-06 03:35:36 +01:00 |
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79be94bcbd
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begin refactoring to use square pixels instead of triangles, focusing on functional core first
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2025-07-06 01:38:02 +01:00 |
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513cbd3dba
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code a quad tree decomposition algorithm
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2025-07-06 00:32:28 +01:00 |
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78905b59f0
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allow width and height to have a different number of click points
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2025-02-18 11:53:28 +00:00 |
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40c5222621
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done adding ability to change different colours in both functional core and imperative shell
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2024-12-30 04:32:15 +00:00 |
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fc69a0e4c3
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progress with setting rgb (add functions to set in app type)
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2024-12-30 04:14:07 +00:00 |
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5dde0517cc
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progress adding ability to change colour of triangle
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2024-12-30 03:41:11 +00:00 |
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b41cb87b41
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fix error trying to parse rgb colour data from file (have tested the change works; error was that code was meant to parse 'b' but was parsing 'B' instead)
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2024-12-29 20:27:48 +00:00 |
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7c2cc66b5a
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allow loading of files with or without rgb colour data
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2024-12-29 20:22:11 +00:00 |
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43eb5f4448
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add [r, g, b] field to triangle, so we can draw coloured objects (next: add ability to change current colour)
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2024-12-29 20:18:29 +00:00 |
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fcfa50e1f6
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add fonts as submodule, so it can be shared with other projects
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2024-09-30 12:01:12 +01:00 |
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13682f1c6c
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add load functionality (but note that saving is still hardcoded right now)
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2024-09-29 22:26:07 +01:00 |
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249247b704
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progress for navigqation within file browser
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2024-09-29 16:08:04 +01:00 |
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5369f84389
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display currently selected file/folder in a different colour, to visually mark which one is currently being focused.
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2024-09-29 12:45:13 +01:00 |
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9d44589b9d
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add fileBrowserIdx field to track which item is selected in the browser
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2024-09-29 12:32:11 +01:00 |
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6846d7bd52
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change spacing between letters a bit to make text more legible
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2024-09-27 21:36:35 +01:00 |
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ea7722b1f0
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amend lower-case-s to sit on baseline, as other letters do
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2024-09-27 10:12:01 +01:00 |
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be379e1fe0
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begin drawing file browser text
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2024-09-27 10:06:21 +01:00 |
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6fa88769aa
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add modal text draw object to imperative shell, for drawing text like file browser
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2024-09-27 09:08:19 +01:00 |
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e3ff121a35
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change AppUpdate.update function to return a list, so we can return multiple messages from a single event
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2024-09-27 08:27:53 +01:00 |
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57fbf5f1aa
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add todo note
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2024-09-25 20:34:59 +01:00 |
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2528e67375
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progress towards adding load functionality'
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2024-09-25 10:17:57 +01:00 |
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d49ac2c565
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progress towards being able to load files dynamically
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2024-09-25 08:08:15 +01:00 |
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c17c573638
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add new field to app type, to distinguish between modes (one mode for normal insertion/deleteion, another mode for saving, etc.)
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2024-09-24 21:54:19 +01:00 |
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8db8487f7a
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add and export glyph that is meant to represent an unknown ascii character
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2024-09-23 14:04:43 +01:00 |
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a60aa28d6b
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add all upper case letters
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2024-09-23 14:00:05 +01:00 |
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