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9b7d7a1396
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fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
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2025-01-27 23:41:59 +00:00 |
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6369be21fa
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tentatively refactor quad tree to make it more succinct + eliminate a class of potential bugs (passing wrong quad values through recursion)
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2025-01-27 23:27:52 +00:00 |
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5f437ae76d
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draw basic field over player when player is attacking
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2024-12-28 04:06:27 +00:00 |
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aeb3756e5b
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change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
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2024-12-20 16:51:21 +00:00 |
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20c4060124
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progress in handling variable window width/height (mostly only in imperative shell though)
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2024-12-16 00:58:59 +00:00 |
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1901043535
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add functionality to move player by using arrow keys
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2024-12-14 07:59:43 +00:00 |
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9d42e14b2f
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add basic imperative shell
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2024-12-10 19:48:07 +00:00 |
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