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102 Commits 1 Branch 0 Tags
90c29ebe24898840ff718fc5bf30e59ff16eb6c7
Commit Graph

10 Commits

Author SHA1 Message Date
Humza Shahid
75e28b892e done getting player's projectiles to collide with enemies successfully, and tested (although the code of the enemy reacting to the player is not the best) 2025-01-11 21:35:55 +00:00
Humza Shahid
0367b3a23c progress detecting collision between enemy and player's projectile, and decrementing enemy's health once detected 2025-01-11 13:45:29 +00:00
Humza Shahid
8344138c55 add function to quad tree to get only bottom-side queries 2024-12-17 22:04:46 +00:00
Humza Shahid
cc7f30f718 add GameType.game_type which stores player and wall types, add GameUpdate.update function which takes a game type and returns a new game type, and refactor player/wall files, and gl-draw file, in light of these changes 2024-12-15 09:10:19 +00:00
Humza Shahid
9144c97fba get player to react to wall quad tree 2024-12-13 22:48:34 +00:00
Humza Shahid
a1b8aead30 complete function to get collision sides in quad tree 2024-12-10 08:42:36 +00:00
Humza Shahid
7dbacd4792 add function to return which side a collision occurs at 2024-12-09 07:05:21 +00:00
Humza Shahid
244640c1d6 add signature to quad-tree.sml, making it an opaque module 2024-12-09 00:23:00 +00:00
Humza Shahid
068f0277b9 add function to get list of collision object from quad tree 2024-12-08 23:38:50 +00:00
Humza Shahid
6f14edd528 code insert function for quad tree 2024-12-07 11:12:19 +00:00
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