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023136516e
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pull new version of cozette library, which fixes some odd-looking letters (lower-case-t, lower-case-j, upper-case-x)
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2025-08-18 02:59:50 +01:00 |
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41153c32a1
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create new rect which is adapted to new text, and use it in text-builder.sml
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2025-08-18 02:39:56 +01:00 |
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af15b97400
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pull in new version of cozette-ascii library, and fix resulting compile errors (which all occurred in text-builder.sml)
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2025-08-18 02:17:13 +01:00 |
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e0bc10fa8e
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add upper case characters to new-cozette
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2025-08-17 22:35:07 +01:00 |
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6b17af508a
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add numbers to new-cozette
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2025-08-17 22:13:22 +01:00 |
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2d0800b81a
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amend placement of some symbols
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2025-08-17 22:03:39 +01:00 |
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cb5a51388d
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add symbols for new-cozette
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2025-08-17 21:51:55 +01:00 |
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5f9f1fab17
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add lower case letters for new cozette drawings
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2025-08-17 21:00:43 +01:00 |
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850d3b7bcb
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done refactoring one text builder loop
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2025-08-17 19:32:46 +01:00 |
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845605aa48
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fix compile error in make-text-builder.sml
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2025-08-17 17:30:51 +01:00 |
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3e67d90512
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progress functorising text builder
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2025-08-17 17:15:15 +01:00 |
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953eaefb88
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recolour gun
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2025-08-15 10:32:41 +01:00 |
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a561b5c3e4
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add some colour to drawing
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2025-08-15 09:43:29 +01:00 |
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bcd9f9b7b1
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add head to drawing
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2025-08-15 08:24:56 +01:00 |
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a5bfa96269
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add buster and shoulder to drawing
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2025-08-14 14:31:29 +01:00 |
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171c2d337f
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minor shoe changes in drawing
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2025-08-13 15:30:18 +01:00 |
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679d4c143f
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minor line adjustments in drawing
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2025-08-13 14:21:13 +01:00 |
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6541d66b18
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drawing checkpoint
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2025-08-13 12:22:47 +01:00 |
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4a9b5947e7
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add functionality to flip drawing horizontally
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2025-08-12 22:25:16 +01:00 |
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ad4eee2de6
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add stars in background for appa
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2025-08-09 17:25:01 +01:00 |
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38753427c5
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add appa files (but no stars in background yet)
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2025-08-09 17:04:35 +01:00 |
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55fe9b7605
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a bit of formatting (code does same thing, but is expressed in a way that is a little clearer after the formatter has been run)
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2025-08-09 14:13:23 +01:00 |
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a5b988d136
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fix bug in LayerTree.map function: replace old value with new value (the result of applying the callback function)
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2025-08-09 14:01:55 +01:00 |
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e160e997d3
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fix bug: when loading a parsed layer tree, graph lines should be regenerated
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2025-08-09 13:50:31 +01:00 |
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c29746dd5b
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in save string, add each layer to a new line. This helps with readability and text manipulation (if we want to edit the save file directly for whatever reason)
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2025-08-09 13:23:35 +01:00 |
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17a8885d77
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fix exception that was previously triggered when trying to insert after loading a parsed tree, by making sure that the arrowX and arrowY fields are clamped by the new canvas width and height
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2025-08-09 13:08:26 +01:00 |
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6f91c6fc52
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fix compile errors left in previous commit
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2025-08-09 12:48:56 +01:00 |
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143d02163b
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fix bugs related to parsing and loading file (did not implement new BNF grammar properly)
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2025-08-09 12:39:41 +01:00 |
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d6f7583273
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progress towards saving export string in correct format (but note there is currently an exception somewhere because of changes; need to fix)
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2025-08-09 11:56:18 +01:00 |
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99a47a410f
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fix loading to use and return layer tree
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2025-08-09 11:42:37 +01:00 |
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940e4429a7
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reimplement parsing code (but program does not compile yet because I have to change type of 'USE_SQUARES' constructure)
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2025-08-09 11:29:36 +01:00 |
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b765e406c7
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change BNF (but not implementation of BNF) for parsing, to handle layers, and also change minimum key in layer tree to be 1
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2025-08-09 11:10:34 +01:00 |
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d3ace298d3
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remove 'squares' field from app type, and refactor most functions in common-update.sml to use layer tree instead of squares vector
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2025-08-09 10:19:26 +01:00 |
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ab888f8410
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update 'changeCanvasWidth/Height' functions to use layer tree
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2025-08-09 10:11:37 +01:00 |
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21624aee0d
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change 'move-mode.sml' to use layer tree everywhere instead of squares
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2025-08-09 09:57:19 +01:00 |
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6a39f43916
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remove some dead code
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2025-08-09 09:39:59 +01:00 |
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852b2cf1f1
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remove 'undo' and 'redo' fields from app_type, because I won't be adding that functionality for the forseeable future
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2025-08-09 09:35:52 +01:00 |
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58439d8df8
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progress moving away from 'squares' field to layer tree
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2025-08-09 09:32:34 +01:00 |
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34c29bcbba
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add functions to add and remove pixels from layer-tree
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2025-08-09 09:13:03 +01:00 |
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e634bb25d7
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add grid module, and change some functions in layer-tree.sml to use it instead of having grid-logic in there
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2025-08-09 08:43:51 +01:00 |
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6cd2b85d8b
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change integer layer field when 'l' is pressed
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2025-08-09 08:36:14 +01:00 |
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8715879ceb
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add layerTree field to app type
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2025-08-09 08:22:28 +01:00 |
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8d855be27a
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add layer field to app type, as preparation for switching to layer tree
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2025-08-09 08:15:11 +01:00 |
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8e475a3abe
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add functionality to change grid size for layer tree
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2025-08-09 08:04:22 +01:00 |
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318ca4fdf1
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begin coding layer tree so that we have toggleable layers
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2025-08-09 07:48:49 +01:00 |
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cb9e66f349
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add functionality to resize window in move mode
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2025-08-09 07:17:48 +01:00 |
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fa2a5c878c
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add ability to select cursor colour
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2025-08-09 07:04:03 +01:00 |
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7a3fc728f6
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fix bugs moving image up/down in move mode
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2025-08-09 00:22:25 +01:00 |
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f46ca01d42
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add ability to move from normal mode to move mode, and from move mode back to normal mode
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2025-08-09 00:13:02 +01:00 |
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50bdd31d59
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progress with move mode
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2025-08-08 23:56:24 +01:00 |
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