Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
201 Commits 1 Branch 0 Tags
38640b14a2432afdbe6f8c37b4b842a903b79829
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Humza Shahid 38640b14a2 add falling_enemies type to game (these enemies can be picked up and thrown), and thread fallingEnemies through enemy.sml to set up scaffolding for them
2025-02-08 09:20:10 +00:00
fcore
add falling_enemies type to game (these enemies can be picked up and thrown), and thread fallingEnemies through enemy.sml to set up scaffolding for them
2025-02-08 09:20:10 +00:00
ffi
fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was)
2025-01-27 23:41:59 +00:00
shell
add asset for ChainEdge (attack)
2025-02-07 13:42:38 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
extract a couple of collision functions to a separate module for reuse
2025-02-08 08:39:04 +00:00
Description
No description provided
88 MiB
Languages
Standard ML 96%
C 4%
Powered by Gitea Version: 1.25.5 Page: 886ms Template: 90ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API