Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
49282887e3d396e313784d02aa205665fb28e07f
sml-projects/ffi
History
Humza Shahid 5f437ae76d draw basic field over player when player is attacking
2024-12-28 04:06:27 +00:00
..
export.h
progress in handling variable window width/height (mostly only in imperative shell though)
2024-12-16 00:58:59 +00:00
glad.c
add basic imperative shell
2024-12-10 19:48:07 +00:00
glad.h
add basic imperative shell
2024-12-10 19:48:07 +00:00
gles3-export.c
draw basic field over player when player is attacking
2024-12-28 04:06:27 +00:00
gles3-import.sml
add basic imperative shell
2024-12-10 19:48:07 +00:00
glfw-export.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-import.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.c
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
glfw-input.sml
change arrow keys (left, down, right) to letter keys (s, d, f) and arrow up to letter key 'k', because I think it is more comfortable
2024-12-20 16:51:21 +00:00
khrplatform.h
add basic imperative shell
2024-12-10 19:48:07 +00:00
Powered by Gitea Version: 1.25.5 Page: 20ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API