Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
299 Commits 1 Branch 0 Tags
f36771f04d858ad26a5ec66f2d3566a6e3e836bd
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Humza Shahid f36771f04d add visible whip to attack sprites (except for last sprite which will use a separate whip sprite)
2025-07-31 18:48:37 +01:00
fcore
fix a purely visual bug: do not transition to 'DROP_BELOW_PLATFORM state when player is touching ground wall
2025-06-10 13:01:05 +01:00
ffi
add function to retrieve time from GLFW
2025-02-21 08:49:46 +00:00
nes-whip
add visible whip to attack sprites (except for last sprite which will use a separate whip sprite)
2025-07-31 18:48:37 +01:00
shell
add code for going through right-walk cycle in draw/vector code (for player)
2025-02-22 19:02:28 +00:00
vendored
bring in cozette-sml so we can draw text
2025-02-19 03:48:38 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
.gitmodules
bring in cozette-sml so we can draw text
2025-02-19 03:48:38 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
controls.config
successfully parse controls from file (but todo: save controls imperative shell on load)
2025-02-17 03:48:31 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
code box locations of right frames for whip attack
2025-02-28 13:18:42 +00:00
Description
No description provided
88 MiB
Languages
Standard ML 96%
C 4%
Powered by Gitea Version: 1.25.5 Page: 85ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API