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fec4d996d94b751767eadd965168b394d7405e96
sml-projects
/
fcore
/
player.sml
Humza Shahid
fec4d996d9
fix bug. Bug was: if player jumps on platform while holding up, and walks off platform while still holding up, the player has the same 'y' coordinate, floating in the air when gravity should be applied. Fixed by applying gravity in the onJumpPressed function, when jumpPressed variable is true.
2024-12-19 08:10:34 +00:00
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