Commit Graph

88 Commits

Author SHA1 Message Date
752bb4d00f don't return (buffer, searchList) tuple when building search list, but only return search list itself. (No point returning buffer as it is never modified or moved.) 2025-08-07 14:40:14 +01:00
704854c80f use concurrency for rebuilding search list after deletion so we don't block main thread on very, very large files 2025-08-07 12:20:57 +01:00
e06a27d5ad delete some dead code 2025-08-06 00:30:50 +01:00
f0f28a1318 clean up some dead code 2025-08-06 00:16:50 +01:00
0729662eef minor formatting changes to exception logging, and begin building from new search list functionality as well 2025-08-05 13:59:10 +01:00
01369627bf begin reimplementing search list data structure 2025-08-05 13:24:55 +01:00
b7cdbfbe02 log another exception-throwing test 2025-08-04 10:59:01 +01:00
1dc77e629e add char event which triggers log 2025-08-04 09:29:37 +01:00
ce0f700253 abstract exception handler/logger into its own file 2025-08-04 09:03:47 +01:00
83634ef20e log exceptions that occur to a local file 2025-08-04 06:23:52 +01:00
16fdfc7ac2 print stack trace for when an exception occurs 2025-08-03 13:14:28 +01:00
7045b69ce8 eliminate instance of currying/partial application with constant value (a constant mailbox) is shell/shell.sml 2024-12-17 10:55:58 +00:00
90f8732f06 move msgs into AppType.app_type, and refactor AppUpdate.update function to have type (app_type -> app_type) instead of pervious case which was (app_type -> app_type * MailboxType.t list). Reason: no need to allocate/return tuple when can store messages in type directly; previous msg list will be reset after each app update. All tests after refactor are passing. 2024-12-17 10:40:06 +00:00
09d9945201 add function to build search list from specific range 2024-11-16 12:27:14 +00:00
2a2f64f00c add bgVertexBuffer and bgProgram to imperative shell, so we can draw bg and cursor without overlap, and without z-index 2024-11-15 10:26:22 +00:00
d5eb19f8d9 progress drawing spaces within search string, and drawing behind background of search string 2024-11-15 09:50:35 +00:00
025f9d2bf4 fix exception in bin-search.sml, by making sure that forwardLinearSearch always starts at 0 or more 2024-11-15 09:24:48 +00:00
54090ccf64 add yank functionality in imperative shell 2024-11-11 05:27:20 +00:00
6e66d4c968 done with imperative shell/ffi aspect of sending KEY_ESC to update thread when that action has occurred 2024-11-08 09:46:01 +00:00
428e5f2ecd complete implementation of rightwards navigation (viL) 2024-10-17 02:57:26 +01:00
c77777cc09 add CHAR_EVENT message type (next is to handle hjkl navigation) 2024-10-17 01:38:31 +01:00
ce23e50c8d scaffolding for char callback 2024-10-17 01:20:48 +01:00
5cc4357cc7 progress drawing cursor 2024-10-09 11:59:41 +01:00
9d7d00e8d1 add cursor buffer and cursor program to imperative shell 2024-10-09 11:22:39 +01:00
bfc5a3914c hardcode more pleasant (in my opinion) colour scheme for the moment 2024-10-09 01:23:26 +01:00
68a1787958 done scaffolding cml and adding resize functionality 2024-10-06 10:23:07 +01:00
b95fc48252 scaffolding for concurrent ml 2024-10-06 09:32:56 +01:00
6766fd1485 a bit of scaffolding to prepare for adding resize callback + message types 2024-10-06 08:18:24 +01:00
c5efc4640f return tuple from function 'startBuildTextLineGap' as function to move LineGap, used in 'startBuildTextLineGap' optimises nodes for better performance on subsequent operations 2024-10-05 23:27:25 +01:00
3f2f135a36 move LineGap to start after loading file in shell.sml, and fix wrong parameter passed in mutually recursive function, in buffer.sml 2024-10-05 15:07:23 +01:00
e64b7418ae use LineGap.append in shell/shell.sml 2024-10-05 12:56:23 +01:00
2f0630dd88 draw super basic text to screen 2024-10-05 02:03:17 +01:00
de70d31ee1 progress adding function to draw text 2024-10-04 23:23:25 +01:00
c5913c5ccb amend compiler error, and leave a couple of comments about drawText function 2024-10-03 07:28:58 +01:00
e6298e7b61 initialise text vertex buffer and text program in gl-draw.sml, and add functions to draw 2024-10-02 22:09:22 +01:00
eb0ca122d6 add draw module (very incomplete) 2024-10-01 08:25:12 +01:00
ae8005dceb add shader strings for open gl 2024-09-30 15:46:19 +01:00
c37c8d60e3 init 2024-09-30 13:43:43 +01:00