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d0360df8719cf968555614e57f47a7444a67650f
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Humza Shahid d0360df871 change platCollisions value to check for collisions in platformTree instead of wallTree
2024-12-18 00:18:24 +00:00
fcore
change platCollisions value to check for collisions in platformTree instead of wallTree
2024-12-18 00:18:24 +00:00
ffi
progress in handling variable window width/height (mostly only in imperative shell though)
2024-12-16 00:58:59 +00:00
shell
progress in handling variable window width/height (mostly only in imperative shell though)
2024-12-16 00:58:59 +00:00
.gitignore
add basic imperative shell
2024-12-10 19:48:07 +00:00
build-unix.sh
add basic imperative shell
2024-12-10 19:48:07 +00:00
cat
add GameType.game_type which stores player and wall types, add GameUpdate.update function which takes a game type and returns a new game type, and refactor player/wall files, and gl-draw file, in light of these changes
2024-12-15 09:10:19 +00:00
Makefile
add basic imperative shell
2024-12-10 19:48:07 +00:00
oms.mlb
add platform vector and platform quadtree to game type
2024-12-17 21:42:06 +00:00
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