1853 Commits

Author SHA1 Message Date
0d1ea9444b refactor to allow graph lines to be shown at start up 2024-08-03 06:05:26 +01:00
ee2274ffbc improve generated graph lines, so it aligns perfectly with clickPoints (but there are two 'todo' notes: one when the height is greather than the width, and also the constant vector when the program starts is an empty vector) 2024-08-03 04:40:53 +01:00
5a14f5300b done with code to generate graph lines (but I still need to send new graph lines vector as a DrawMsg) 2024-08-03 02:56:45 +01:00
d946addb81 fix bug in wrong parameter sent to 'genClickPoints' function (code was previously sending 0, when it was meant to be passing the 'wStart' variable) 2024-08-03 02:48:00 +01:00
57c21448e7 add and improve code to generate graphLines dynamically 2024-08-03 02:31:35 +01:00
6c444696d4 progress with resizing (triangle and button are always horizontally centred if windowWidth is greater than windowHeight, or windowHeight is greather than windowWidth) 2024-08-02 13:35:48 +01:00
7a584fea3c progress towards resizing 2024-08-02 12:46:00 +01:00
cff2b4f8df progress towards resizing 2024-08-02 05:58:22 +01:00
98f6c63b05 correctly generate click points dynamically, even when window resolution is not a square 2024-08-02 03:09:59 +01:00
b01637ba3b a little refactoring 2024-08-02 00:05:24 +01:00
13063ea2c6 add framebufferSize callback (FFI scaffolding and creating new variant of input_message type but don't react to this message in a meaningful way yet) 2024-08-01 23:33:54 +01:00
c5d9ed4c69 add clickPoints to app-type so we are able to change those points at runtime 2024-08-01 21:39:09 +01:00
0fc6201231 reduce number of type conversoins required for mouse move callback (and fix the other code which uses it too) 2024-08-01 21:17:39 +01:00
39b8b45b45 rename to dotscape 2024-08-01 20:52:20 +01:00
818503d0ac formatting 2024-07-31 22:28:42 +01:00
16fa1e49af get drawing of triangles implemented 2024-07-31 22:25:15 +01:00
cf38d160d5 minor optimisation (do not have to branch on NO_TRIANGLE | FIRST | SECOND twice in update function; update function was branching on this itself, and call to 'getTriangleStageVector' was branching again which was redundant) 2024-07-31 21:21:45 +01:00
6e6de41889 keep triangle stages (clicked positions) drawn on screen, until triangle stages resets to NO_TRIANGLE 2024-07-31 21:15:39 +01:00
bd41e7d24d code function to turn work-in-progress triangle (of triangle_stage of) into a square, so user can see where they have already clicked 2024-07-31 20:58:33 +01:00
087998ac6b return normalised device coordinates together with vector, from getClickPos function 2024-07-31 14:52:12 +01:00
a2c499c933 a bit of fiddling to support different resolutions (as long as aspect ratio of window is 1:1) 2024-07-31 14:02:23 +01:00
d90ed8afa2 minor improvement (using vector literals in 'helpGetTrianglesVector', which is in functional-core/app-update.sml 2024-07-31 13:34:10 +01:00
95345131ab refinements to 'getClickPos' function (and helper functions) in app-update.sml 2024-07-31 13:32:22 +01:00
6a2fe3ed18 a bit of formatting (no other changes in this commit) 2024-07-31 12:30:12 +01:00
d18e6f105d additional scaffolding 2024-07-31 12:27:11 +01:00
29793cccbe refactoring and scaffolding 2024-07-31 12:00:07 +01:00
94611eceee a little refactoring 2024-07-31 10:03:30 +01:00
6edb4f2556 remove hardcoded buttonVec, so later I can upload new vector data programmatically 2024-07-31 08:44:14 +01:00
5525725ef3 add buttonDrawObject and calls to successfully draw button 2024-07-31 08:41:19 +01:00
b1b929e055 add function which generates a drawable vector given a mouse position 2024-07-30 19:30:59 +01:00
b8ab605c90 code function that indicates which area, if any, was clicked 2024-07-30 19:04:36 +01:00
e97768b18a add callbacks for mouse movement and mouse clicking 2024-07-30 17:10:48 +01:00
75b82fd888 a bit of refactoring (move 'graphLines' constant vector to imperative-shell/constants.sml), and get graphLines background drawn to the screen 2024-07-30 11:17:19 +01:00
d726823249 add function to assist in getting vertex/fragment buffers and shaders, to help with drawing 2024-07-30 10:48:46 +01:00
6d5ce4cbf6 remove unused constant values from constants.sml 2024-07-29 22:54:40 +01:00
438f6458a0 create constant vector that looks like graph paper (grid for clicking points later) 2024-07-29 22:45:10 +01:00
228902297d replace with bland readme 2024-07-28 14:23:54 +01:00
8b09209d0f first commit 2024-07-28 14:22:47 +01:00
319ba58b3e init 2024-07-28 14:22:17 +01:00
9be5d36e50 add benchmark files for line_gap.sml and adjust the Makefile in /bench/ directory to use them 2024-07-21 00:45:37 +01:00
98f93701fd clean line_gap.sml a little - done with this now 2024-07-20 14:41:51 +01:00
2fd0df641a remove debugging print statements from line_gap.sml 2024-07-20 11:31:31 +01:00
8b296d0332 verify that all known bugs have been fixed and that none of the datasets give any issues with string contents or line metadata 2024-07-20 01:23:38 +01:00
59ac0aded8 after amending a few more bugs, it seems that line metadata and index metadata are handled correctly. At least for svelte dataset; worth checking others as well 2024-07-20 00:52:49 +01:00
fa9e5567ca amend another idx metadata bug, but now there is another one 2024-07-20 00:28:25 +01:00
d71fd80398 amend few bugs - now there is another error with buffer having wrong index 2024-07-20 00:14:21 +01:00
f6c3a01b11 amend error with buffer having wrong index 2024-07-19 23:56:40 +01:00
26dff0c083 amend a bug to do with tabulating vector 2024-07-19 20:12:09 +01:00
05e3f3e2db amend a bug to do wth building wrong string output in line_gap.sml 2024-07-19 19:57:57 +01:00
34139e616b amend another Vector tabulate bug 2024-07-18 23:16:24 +01:00