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3472ff3c1c
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done adding functional-core part of arrow input (now just need to adjust a bit in the imperative shell next)
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2024-09-20 14:14:07 +01:00 |
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9ffc19ef24
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progress towards supporting arrow input
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2024-09-20 12:33:31 +01:00 |
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2d817cc998
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adjust app type by adding arrowX and arrowY integer fields, and subsequent refactoring, as preparation for being able to draw with arrow keys
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2024-09-20 10:17:57 +01:00 |
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80e1a68843
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change ClickPoints.getMousePosition function to return indices to the click points array rather than the click points themselves; this will help adding functionality to use arrows for selecting click points later
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2024-09-20 09:07:54 +01:00 |
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415f06f0c0
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address second regression mentioned in previous commit, where clicked dots are no longer visible (turns out that I removed a line during refactoring which added the triangle stage coordinates to the dot vector)
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2024-09-19 18:54:32 +01:00 |
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6a7f11efe6
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address one regression, where triangles were no longer being displayed (because calculation changed) after the previous refactoring. I know of only one more regression, which is that the clicked dots do not persist after moving the mouse.
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2024-09-19 17:46:40 +01:00 |
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9153217d5f
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attempt a little refactoring (but note that this refactoring is untested)
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2024-09-16 21:49:05 +01:00 |
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acd68a055d
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code shortcut to trigger export (with <Ctrl-E>); it outputs syntatically valid .sml, but I am not sure if the output is correct as intended so it needs testing
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2024-08-30 02:34:24 +01:00 |
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da2a652506
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improve parsing code slightly, with successful parsing when saved .dsc file has inconsistent spacing
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2024-08-29 11:18:17 +01:00 |
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24bc45142d
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slight refactoring (move pure parsing functions to functional core in a separate file)
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2024-08-29 09:55:08 +01:00 |
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e69c6b42ef
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done with loading file into app (loaded triangles are visible, etc.)
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2024-08-29 05:38:58 +01:00 |
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2549703dc7
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verify that parsing saved file is successful
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2024-08-29 05:21:04 +01:00 |
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eb13636993
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very basic saving (hardcoded file name, which is fine fow now)
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2024-08-29 00:05:30 +01:00 |
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e587c6cf73
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preparation for adding new additional threads/mailboxes (namely, the file mailbox)
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2024-08-28 20:11:00 +01:00 |
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3f4c52e0d8
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upload new dots to GPU when there is a window resize too
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2024-08-14 21:35:01 +01:00 |
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30dd9de17a
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rename 'button' (the coloured square that appears over a clickpoint) to 'dot' throughout codebase, because I may want actual buttons later
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2024-08-14 21:24:46 +01:00 |
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abddddbc9e
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fix minor bug when resizing (resizing caused graph to be drawn and resized, even when graph was toggled off)
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2024-08-14 03:54:52 +01:00 |
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9b639c9c53
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progress towards toggling graph
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2024-08-14 02:31:28 +01:00 |
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0c76edfde2
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remove graph lines vector from app type, so the vector can be garbage collected (it is not really needed)
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2024-08-13 23:49:34 +01:00 |
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6878f7fa58
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a little clean up (make the ClickPoints.getClickPosition easier for callers to use, because fewer arguments need to be passed)
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2024-08-13 23:38:04 +01:00 |
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c475a06341
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fix minor bug with undo (was meant to call TriangleStage.secondToVector with an initial empty vector in one case, for drawing, but mistakenly used a non-empty vector as initial)
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2024-08-11 15:02:04 +01:00 |
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541fdd877f
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fix minor compiler errors
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2024-08-08 23:45:24 +01:00 |
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4d0d8ef0a1
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done with functional-core logic for redo (now just need to send REDO_ACTION on key callback when shortcut is pressed)
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2024-08-08 23:43:38 +01:00 |
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10b3617689
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add redo stack, and adjust functions to clear it when new triangle or triangle_stage is added; when an undo function is called, the undoHd becomes the redoHd, and undo becomes undoTl, which is expected behaviour. Still need to implement REDO_ACTION though.
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2024-08-08 23:10:38 +01:00 |
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4243e4c679
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refactor a little bit, making signature of app-update.sml simpler to use by storing mouseX and mouseY inside the app_type
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2024-08-08 21:58:50 +01:00 |
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89f4ae3b13
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undo implemented and working fine
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2024-08-08 21:35:48 +01:00 |
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5c7c61586a
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scaffolding in preparation for implementing undo
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2024-08-08 06:34:40 +01:00 |
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a53c5e1ce3
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restore imperative shell
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2024-08-08 05:56:20 +01:00 |
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1264e20dc8
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remove instances of 'local ... in ... end', replacing it with opauque structures with signatures, because I like the lower indentation level and additional whitespace in the latter
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2024-08-08 01:37:46 +01:00 |
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d9607d27d8
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done refactoring functional core
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2024-08-08 00:58:59 +01:00 |
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2dd0ec5c66
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additional refactoring (almost 100/home/humza/Downloads/sml/dotscape/dotscape.mlb done refactoring functional core)
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2024-08-08 00:50:36 +01:00 |
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894dca2017
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begin refactoring
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2024-08-08 00:18:03 +01:00 |
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ea5bbe2075
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change clickable range
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2024-08-06 07:38:46 +01:00 |
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7a6722cf60
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done with resize functionality
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2024-08-03 07:10:38 +01:00 |
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82db7521b4
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amend clickPoints when windowHeight > windowWidth
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2024-08-03 06:42:46 +01:00 |
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0d1ea9444b
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refactor to allow graph lines to be shown at start up
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2024-08-03 06:05:26 +01:00 |
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ee2274ffbc
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improve generated graph lines, so it aligns perfectly with clickPoints (but there are two 'todo' notes: one when the height is greather than the width, and also the constant vector when the program starts is an empty vector)
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2024-08-03 04:40:53 +01:00 |
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5a14f5300b
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done with code to generate graph lines (but I still need to send new graph lines vector as a DrawMsg)
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2024-08-03 02:56:45 +01:00 |
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d946addb81
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fix bug in wrong parameter sent to 'genClickPoints' function (code was previously sending 0, when it was meant to be passing the 'wStart' variable)
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2024-08-03 02:48:00 +01:00 |
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57c21448e7
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add and improve code to generate graphLines dynamically
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2024-08-03 02:31:35 +01:00 |
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6c444696d4
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progress with resizing (triangle and button are always horizontally centred if windowWidth is greater than windowHeight, or windowHeight is greather than windowWidth)
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2024-08-02 13:35:48 +01:00 |
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7a584fea3c
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progress towards resizing
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2024-08-02 12:46:00 +01:00 |
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cff2b4f8df
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progress towards resizing
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2024-08-02 05:58:22 +01:00 |
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98f6c63b05
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correctly generate click points dynamically, even when window resolution is not a square
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2024-08-02 03:09:59 +01:00 |
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b01637ba3b
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a little refactoring
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2024-08-02 00:05:24 +01:00 |
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13063ea2c6
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add framebufferSize callback (FFI scaffolding and creating new variant of input_message type but don't react to this message in a meaningful way yet)
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2024-08-01 23:33:54 +01:00 |
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c5d9ed4c69
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add clickPoints to app-type so we are able to change those points at runtime
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2024-08-01 21:39:09 +01:00 |
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0fc6201231
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reduce number of type conversoins required for mouse move callback (and fix the other code which uses it too)
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2024-08-01 21:17:39 +01:00 |
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818503d0ac
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formatting
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2024-07-31 22:28:42 +01:00 |
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16fa1e49af
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get drawing of triangles implemented
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2024-07-31 22:25:15 +01:00 |
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